ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Publications Copernicus
Articles | Volume VI-4/W1-2020
03 Sep 2020
 | 03 Sep 2020


G. Navratil, P. Konturek, and I. Giannopoulos

Keywords: Augmented Reality, Holographic Model, 3D-CAD, Usability, User Experience, Test

Abstract. A problem with 3D models is that devices used to display them are typically two-dimensional, i.e., computer monitors or printed maps. User interfaces of computer software are based on mouse, touchscreen, keyboards, etc. and are optimized for this dimensionality. However, this causes problems when working with 3D models and the user must adapt her actions by interpreting the missing third dimension. While this might not necessarily pose a problem for frequent users, infrequent users may find this quite challenging. Holographic models, on the other hand, float in front of the user, providing a 3D perspective. Interaction with this kind of models may thus be more intuitive than traditional interaction. In the paper we present the results from a first user test. 15 participants tested interaction with a holographic model visualized using Augmented Reality (AR) technology. The results were compared to those of 15 participants using a traditional 3D-CAD. It was found that the holographic approach is more intuitive leading to a lower frustration level although it is still restricted by technical limitations.