ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
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Articles | Volume XI-4-2026
https://doi.org/10.5194/isprs-annals-XI-4-2026-231-2026
https://doi.org/10.5194/isprs-annals-XI-4-2026-231-2026
10 Jul 2026
 | 10 Jul 2026

Night Sky Explorer VR

Maxim Spur, Philippe Deverchère, Michèle Atié, Olivier Augereau, and Edna Hernández González

Keywords: Light pollution, Skyglow, Immersive visualization, Geovisualization, Sky Quality Camera, Virtual Reality

Abstract. Artificial light at night (ALAN) degrades nocturnal ecosystems and complicates astronomical observation. Although all-sky imaging and GIS-based light-pollution mapping are well established in the analysis of light pollution, identifying local contributors to ALAN still requires time-consuming cross-comparisons, done in separate views, making light halo–source attribution slow and manual. We present an interactive system that addresses this gap by co-registering Sky Quality Camera all-sky imagery and OSM-derived candidate emitters (e.g., settlements, roads, aerodromes, industrial sites) in one observer-centered scene. The viewer is placed at the locations of the captured all-sky images in 3D digital terrain model-based scenes, realistically illuminated by the sky under selected conditions for an immersive view of nighttime scenarios. OpenStreetMap features are projected onto a surrounding sphere via inverse stereographic projection, with point markers and horizontal-extent indicators to support rapid visual matching between observed halos and plausible sources. Users can switch scenes and processed sky images, adjust projection parameters, and inspect scenes in VR or in an additional cylindrical projection for a panoramic desktop view. A companion web tool configures location classes and display ranges. The presented system primarily targets exploratory analysis, with its main contribution being the novel co-visualization of light sources and light halos; expert interviews positively validated this analytical focus. As a secondary outcome, the system’s immersive first-person representation may also enrich educational communication and outreach on ALAN impacts.

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