3D Modelling of Vegetation from Optical and LiDAR Point Clouds for Inclusion in Basic Nationwide Built Environment Model
Keywords: 3D Model, Built Environment, Vegetation, Point Cloud, LoD, NMA
Abstract. With the Czech Republic's impending "BIM Act" driving the creation of a basic built environment model, the study proposes a compliant workflow for incorporating 3D models of two key vegetation feature types from the fundamental geographic vector database: "Forest ground with trees" and "Significant or lonely tree, grove." Modelling relies on nationwide datasets, the digital terrain model, the digital surface model based on image matching of aerial imagery, and supplementary aerial laser scanning data.
For the forest features, the process comprised optical point cloud filtration and constrained Delaunay triangulation, resulting in height-extruded forest base polygons with canopy cover tops. The 3D representation uses MultiSurface geometry, recorded as a PlantCover object in CityGML/3DCityDB, and is in line with the LoD2 standard for buildings. For solitary trees, predefined prototypes were scaled and positioned based on individual tree detection and parameters extracted from point clouds. Features were mapped to the CityGML/3DCityDB SolitaryVegetationObjects class, utilizing Implicit geometry to optimize for data volume and visualization speed. While the digital surface model, generated from periodically acquired optical imagery, was sufficient for the forest features, aerial laser scanning data was superior in individual tree modelling. The number of extractable parameters increases with point density and is dependent on the platform used. However, the availability of such higher-density laser scanning data in Europe is limited and varies across countries and regions. The results demonstrate the generation of LoD2 compliant 3D models from nationwide datasets for both vegetation feature types, visually enriching the basic built environment model.
